Node may refer to:
- The GOM
A GOM (Game Object Model) node is a data structure. It has attributes such as a base class and optional other Glommed classes (sometimes referred to as decorator classes). The node contains values for the fields of its classes. The class and field definitions are part of the DOM (Data Object Model), while the field values, which are part of the node, are part of the GOM.
System nodes are GOM nodes.
The source code for the HeroEngine client has classes which are named "nodes". To avoid confusion, these are generally referred to as "instances", but in some cases may still be casually referred to as nodes.